从blender导出模型到Godot


1) 导出格式为gltf packed 2) shape keys 和 modifiers可能不能同时使用(冲突) 3) check modifiers if you have used them and turn off shape keys during export. 4) Uncheck keep materials in godot on consecutive reimports. Click on the button until it reimports properly or restart godot. 5) materials can be imported on per node level or model level


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